
HD remasters aside, for every Donkey Kong or Pikmin we got there was a Zelda or Metroid missing. Yet there are some glaring cases that are missing from this stable. Breath of the Wild feels more like a game for the Switch than the Wii U at this point Super Mario 3D World brought multiplayer to 3D Mario games, the new Smash was a smooth game that catered to both hardcore and casual fans, and Mario Kart 8 is, in my opinion, the best in that legendary series to date. The Wii U featured new entries in most of Nintendo’s classic series and many of these were excellent iterations. On this front the Wii U delivered…sort of. Sales figures are good statistics to determine success but when you really want to judge a console’s quality you have to look at the games. I can’t remember a console that ceased production in the lead up to its successor’s release.

This problem was so bad, in fact, that Nintendo halted manufacturing of the Wii U late last year. According to statistics from July 2016, the Wii U had sold a little more than 13 million units while the PlayStation 4 had already crossed the 40 million mark and the Xbox One was reaching over 20 million.

Even with massive, system-selling titles like Super Smash Bros., Mario Kart 8, and Super Mario 3D World, the Wii U was only ever to achieve slight boosts in its sales figures.ĭespite releasing a year before Microsoft’s Xbox One and Sony’s PlayStation 4, the Wii U has trailed behind the other two consoles almost immediately since their release. Blame whatever you want: poor marketing, underpowered hardware, inconsistent software releases one of the few certainties about the Wii U is the tremendous difficulty Nintendo had moving units ever since its launch. Let’s get this out of the way: the Wii U was not very successful. Now we have the time and perspective to look back and ask the question: Was the Wii U a good console? Sales Chart courtesy of statpedia

Almost five years later and we are again on the brink of a new Nintendo console, the Switch. The release of a new console has historically been a tremendous moment in gaming whether it offers incredible leaps in graphics technology or a new approach to how we think of “games.” When the Wii U was first demonstrated at E3 2012 it represented the vanguard of the newest console generation yet its seemingly underpowered technical specs and awkward, yet strangely exciting controller design left a lot of people wondering just what Nintendo had up their sleeve for their next step.
